1 .. MediaGoblin Documentation
3 Written in 2011, 2012, 2014, 2015 by MediaGoblin contributors
5 To the extent possible under law, the author(s) have dedicated all
6 copyright and related and neighboring rights to this software to
7 the public domain worldwide. This software is distributed without
10 You should have received a copy of the CC0 Public Domain
11 Dedication along with this software. If not, see
12 <http://creativecommons.org/publicdomain/zero/1.0/>.
14 .. _media-types-chapter:
20 In the future, there will be all sorts of media types you can enable,
21 but in the meanwhile there are six additional media types: video, audio,
22 raw image, ASCII art, STL/3D models, PDF and Document.
24 First, you should probably read ":doc:`configuration`" to make sure
25 you know how to modify the MediaGoblin config file.
31 Media types are now plugins
33 Media types are enabled in your MediaGoblin configuration file.
35 Most media types require **additional dependencies** that you will have to install. You
36 will find descriptions on how to satisfy the requirements of each media type
39 To enable a media type, add the the media type under the ``[plugins]`` section
40 in you ``mediagoblin.ini``. For example, if your system supported image
41 and video media types, then it would look like this::
44 [[mediagoblin.media_types.image]]
45 [[mediagoblin.media_types.video]]
47 Note that after enabling new media types, you must run dbupdate. If you have
48 deployed MediaGoblin as an unprivileged user as described in
49 ":doc:`production-deployments`", you'll first need to switch to this account::
51 sudo su mediagoblin --shell=/bin/bash
52 $ cd /srv/mediagoblin.example.org/mediagoblin
58 If you are running an active site, depending on your server
59 configuration, you may need to stop it first (and it's certainly a
60 good idea to restart it after the update).
63 How does MediaGoblin decide which media type to use for a file?
64 ===============================================================
66 MediaGoblin has two methods for finding the right media type for an uploaded
67 file. One is based on the file extension of the uploaded file; every media type
68 maintains a list of supported file extensions. The second is based on a sniffing
69 handler, where every media type may inspect the uploaded file and tell if it
72 The file-extension-based approach is used before the sniffing-based approach,
73 if the file-extension-based approach finds a match, the sniffing-based approach
74 will be skipped as it uses far more processing power.
76 Configuring Media Types
77 =======================
79 Each media type has a ``config_spec.ini`` file with configurable
80 options and comments explaining their intended side effect. For
81 instance the ``video`` media type configuration can be found in
82 ``mediagoblin/media_types/video/config_spec.ini``.
88 To enable audio, install the GStreamer and python-gstreamer bindings (as well
89 as whatever GStreamer plugins you want, good/bad/ugly):
94 sudo apt install python3-gst-1.0 gstreamer1.0-plugins-{base,bad,good,ugly} \
98 sudo dnf install gstreamer1-plugins-{base,bad-free,good,ugly-free}
100 Add ``[[mediagoblin.media_types.audio]]`` under the ``[plugins]`` section in your
101 ``mediagoblin.ini`` and update MediaGoblin::
105 Restart MediaGoblin (and Celery if applicable). You should now be able to upload
106 and listen to audio files!
108 On production deployments, you will need to increase Nginx's
109 ``client_max_body_size`` to allow larger files to be uploaded, or you'll get a
110 "413 Request Entity Too Large" error. See ":ref:`webserver-config`".
112 Production deployments will also need a separate process to transcode media in
113 the background. See ":ref:`systemd-service-files`" and
114 ":ref:`separate-celery`" sections of this manual.
118 MediaGoblin previously generated spectrograms for uploaded audio. This
119 feature has been removed due to incompatibility with Python 3. We may
120 consider re-adding this feature in the future.
126 To enable video, first install GStreamer and the python-gstreamer
127 bindings (as well as whatever GStreamer extensions you want,
133 sudo apt install python3-gi gstreamer1.0-tools gir1.2-gstreamer-1.0 \
134 gir1.2-gst-plugins-base-1.0 gstreamer1.0-plugins-{good,bad,ugly} \
135 gstreamer1.0-libav python3-gst-1.0
139 We unfortunately do not have working installation instructions for Fedora and
140 co. Some incomplete information is available on the `Hacking Howto wiki page <http://wiki.mediagoblin.org/HackingHowto#Fedora_.2F_RedHat.28.3F.29_.2F_CentOS>`_
142 Add ``[[mediagoblin.media_types.video]]`` under the ``[plugins]`` section in
143 your ``mediagoblin.ini`` and restart MediaGoblin.
149 Restart MediaGoblin (and Celery if applicable). Now you should be able to submit
150 videos, and MediaGoblin should transcode them.
152 On production deployments, you will need to increase Nginx's
153 ``client_max_body_size`` to allow larger files to be uploaded, or you'll get a
154 "413 Request Entity Too Large" error. See ":ref:`webserver-config`".
156 Production deployments will also need a separate process to transcode media in
157 the background. To set that up, check out the ":doc:`deploying`" and
158 ":doc:`production-deployments`" sections of this manual.
164 To enable raw image you need to install pyexiv2::
167 sudo apt install python3-pyexiv2
169 Add ``[[mediagoblin.media_types.raw_image]]`` under the ``[plugins]``
170 section in your ``mediagoblin.ini`` and restart MediaGoblin.
176 Restart MediaGoblin (and Celery if applicable). Now you should be able to submit
177 raw images, and MediaGoblin should extract the JPEG preview from them.
183 To enable ASCII art support, first install the
184 `chardet <http://pypi.python.org/pypi/chardet>`_
185 library, which is necessary for creating thumbnails of ASCII art::
187 $ ./bin/easy_install chardet
190 Next, modify your ``mediagoblin.ini``. In the ``[plugins]`` section, add
191 ``[[mediagoblin.media_types.ascii]]``.
197 Restart MediaGoblin (and Celery if applicable). Now any .txt file you uploaded
198 will be processed as ASCII art!
201 STL / 3D model support
202 ======================
204 To enable the "STL" 3D model support plugin, first make sure you have
205 a recent `Blender <http://blender.org>`_ installed and available on
206 your execution path. This feature has been tested with Blender 2.63.
207 It may work on some earlier versions, but that is not guaranteed (and
208 is surely not to work prior to Blender 2.5X).
210 Add ``[[mediagoblin.media_types.stl]]`` under the ``[plugins]`` section in your
211 ``mediagoblin.ini`` and restart MediaGoblin.
217 Restart MediaGoblin (and Celery if applicable). You should now be able to upload
218 .obj and .stl files and MediaGoblin will be able to present them to your wide
219 audience of admirers!
225 To enable the "PDF and Document" support plugin, you need:
227 1. pdftocairo and pdfinfo for PDF only support.
229 2. unoconv with headless support to support converting LibreOffice supported
230 documents as well, such as doc/ppt/xls/odf/odg/odp and more.
231 For the full list see mediagoblin/media_types/pdf/processing.py,
234 All executables must be on your execution path.
236 To install this on Fedora::
238 sudo dnf install poppler-utils unoconv libreoffice-headless
240 Note: You can leave out unoconv and libreoffice-headless if you want only PDF
241 support. This will result in a much smaller list of dependencies.
243 pdf.js relies on git submodules, so be sure you have fetched them::
246 $ git submodule update
248 This feature has been tested on Fedora with:
249 poppler-utils-0.20.2-9.fc18.x86_64
250 unoconv-0.5-2.fc18.noarch
251 libreoffice-headless-3.6.5.2-8.fc18.x86_64
253 It may work on some earlier versions, but that is not guaranteed.
255 Add ``[[mediagoblin.media_types.pdf]]`` under the ``[plugins]`` section in your
256 ``mediagoblin.ini`` and restart MediaGoblin.
263 Blog (HIGHLY EXPERIMENTAL)
264 ==========================
266 MediaGoblin has a blog media type, which you might notice by looking
267 through the docs! However, it is *highly experimental*. We have not
268 security reviewed this, and it acts in a way that is not like normal
269 blogs (the blog posts are themselves media types!).
271 So you can play with this, but it is not necessarily recommended yet
272 for production use! :)