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libreadventure.git
2020-05-27
David Négrier
Fixing Docker again
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2020-05-27
David Négrier
Fixing Docker
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2020-05-27
David Négrier
Adding cleanup action on delete
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2020-05-27
David Négrier
Merge pull request #129 from thecodingmachine/rework_lo...
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2020-05-26
David Négrier
Adding localStorage for selected user
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2020-05-26
David Négrier
Storing user name in local storage
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2020-05-26
David Négrier
Fix lint
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2020-05-26
David Négrier
Fixing import
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2020-05-26
David Négrier
Adding communication between LoginScene and SelectChara...
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2020-05-26
David Négrier
Fixing selection on keyboard after selection using...
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2020-05-25
David Négrier
Adding a new SelectCharacterScene
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2020-05-25
David Négrier
Merge pull request #127 from thecodingmachine/remove_de...
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2020-05-25
David Négrier
Commenting out the notion of status in the GameManager
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2020-05-25
David Négrier
Also removing dead class
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2020-05-25
David Négrier
Removing dead code from previous messaging system
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2020-05-24
David Négrier
Merge pull request #126 from thecodingmachine/typos
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2020-05-24
David Négrier
Fixing typos.
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2020-05-24
David Négrier
Merge pull request #124 from moufmouf/rename_maps_endpoint
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2020-05-24
David Négrier
Renaming /maps to /start-map
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2020-05-24
David Négrier
Improving doc
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2020-05-23
David Négrier
Merge pull request #123 from thecodingmachine/map_instances
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2020-05-23
David Négrier
Adding a notion of instances per mapAdding a notion...
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2020-05-23
David Négrier
Merge pull request #120 from thecodingmachine/refactor_...
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2020-05-23
David Négrier
Merge pull request #122 from thecodingmachine/reconnect...
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2020-05-23
David Négrier
Merge pull request #121 from thecodingmachine/fix_media...
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2020-05-23
Gregoire Parant
Fix CI
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2020-05-23
Gregoire Parant
Fix test socket
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2020-05-23
David Négrier
Prettifying lost connection screen
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2020-05-23
David Négrier
Adding a special scene to wait for server reconnection
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2020-05-23
Gregoire Parant
Use `userId` generated by back end in all message
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2020-05-23
Gregoire Parant
Fix mediam stream manage and server back down
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2020-05-22
David Négrier
Changing the "Point" notion to add a notion of "moving...
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2020-05-20
David Négrier
Removing logs
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2020-05-19
David Négrier
Removing dead code
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2020-05-19
David Négrier
Refactored and optimized messages
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2020-05-18
David Négrier
Merge branch 'master' of github.com:thecodingmachine...
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2020-05-18
David Négrier
Refactoring searchClientById
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2020-05-17
David Négrier
Merge pull request #118 from thecodingmachine/remove_userid
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2020-05-16
David Négrier
Stricter compiler
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2020-05-16
David Négrier
Code cleaning
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2020-05-16
David Négrier
Cleaning up tests
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2020-05-16
David Négrier
Removing broken import
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2020-05-16
David Négrier
Removing the Message class and merging it with MessageU...
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2020-05-15
David Négrier
Getting rid of roomId in Message class (this is not...
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2020-05-15
David Négrier
When sharing user position, only position is sent now!
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2020-05-15
David Négrier
JoinRoom now ONLY sends the roomId.
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2020-05-15
David Négrier
Fixing test
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2020-05-15
David Négrier
Sending player details (name + character selected)...
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2020-05-15
David Négrier
More code removal
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2020-05-15
David Négrier
More code removal
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2020-05-15
David Négrier
Refactoring messages
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2020-05-15
David Négrier
Merge pull request #116 from thecodingmachine/remove_userid
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2020-05-14
David Négrier
Completely getting rid of "userid"
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2020-05-14
David Négrier
Merge pull request #113 from thecodingmachine/display_c...
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2020-05-14
David Négrier
Merge pull request #115 from thecodingmachine/update...
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2020-05-14
David Négrier
Removing log trace
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2020-05-14
gparant
Minor update floor0 and floor1
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2020-05-14
gparant
Fix border view
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2020-05-14
gparant
Media webrtcA
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2020-05-13
David Négrier
Displaying circle on join
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2020-05-13
gparant
Minor changes map floor 0
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2020-05-13
David Négrier
Merge pull request #111 from thecodingmachine/new-floor0
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2020-05-13
David Négrier
Merge pull request #112 from thecodingmachine/debug...
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2020-05-13
David Négrier
Fixing CD
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2020-05-13
David Négrier
More detailed error log to debug disconnect issue
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2020-05-13
gparant
New map floor0
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2020-05-13
David Négrier
Merge pull request #109 from thecodingmachine/Auto...
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2020-05-13
David Négrier
Merge pull request #108 from thecodingmachine/bugFixes
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2020-05-13
gparant
Auto-reconnect
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2020-05-13
kharhamel
fixed a game crash on firefox on http
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2020-05-13
David Négrier
Fixing domain name
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2020-05-13
David Négrier
Merge pull request #107 from thecodingmachine/domain_name
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2020-05-13
David Négrier
Not adding comment on push (only pull_request)
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2020-05-13
David Négrier
Deploying master on new workadventu.re domain
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2020-05-13
David Négrier
Merge pull request #99 from thecodingmachine/map_history
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2020-05-13
David Négrier
Merge pull request #106 from thecodingmachine/up_to_4
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2020-05-13
David Négrier
Removing limitation to allow up to 4 players in a group
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2020-05-13
David Négrier
Fixing htaccess redirect
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2020-05-12
David Négrier
Redirecting to the correct map after login screen based...
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2020-05-12
David Négrier
Adding history support
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2020-05-12
David Négrier
Refactoring/centralizing map loading in GameManager
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2020-05-12
David Négrier
Merge pull request #103 from thecodingmachine/catching_...
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2020-05-12
David Négrier
Catching errors in socket callbacks
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2020-05-12
gparant
Minor update layer position in map floor0 and floor1
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2020-05-11
David Négrier
Merge pull request #98 from thecodingmachine/map-v1
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2020-05-11
David Négrier
Fixing exit points
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2020-05-11
David Négrier
Merge branch 'master' of github.com:thecodingmachine...
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2020-05-11
grégoire parant
Merge pull request #100 from thecodingmachine/fix/css
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2020-05-11
gparant
Minor Fix overflow css style
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2020-05-11
NIP
Add KEN office to the map
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2020-05-11
David Négrier
Merge pull request #93 from thecodingmachine/fix-recett...
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2020-05-11
David Négrier
Merge pull request #95 from thecodingmachine/lyon_map
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2020-05-11
gparant
Fix depth error in the first floor
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2020-05-11
gparant
Fix CI lint
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2020-05-11
gparant
Fix position layer in map lyon
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2020-05-11
David Négrier
Merge pull request #97 from moufmouf/fix_player_name_depth
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2020-05-11
David Négrier
Fixing typo
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2020-05-11
David Négrier
Putting player names depth at a high depth to have...
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2020-05-11
David Négrier
Refactoring "exit" to allow multiple maps
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2020-05-11
William
use start and exit layers on map
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