Installing a theme
-------------------
+==================
Installing the archive
-======================
+----------------------
Say you have a theme archive such as goblincities.tar.gz. You want to
install this theme! Don't worry, it's fairly painless.
Simply cd to the "install directory" for themes (by default,
-./user_dev/themes/ relative to the mediagoblin install directory... to
+``./user_dev/themes/`` relative to the mediagoblin install directory... to
configure these things, see the next section), move the archive there,
-and decompress.
+and decompress::
- tar xvfz goblincities.tar.gz
+ $ tar xvfz goblincities.tar.gz
Next, open up your mediagoblin configuration file (probably
-mediagoblin_local.ini) and set the theme name:
+``mediagoblin_local.ini``) and set the theme name::
- [mediagoblin]
- # ...
- theme = goblincities
+ [mediagoblin]
+ # ...
+ theme = goblincities
Finally, "link the assets" so that they can be served by your web
-server.
+server::
- ./bin/gmg theme assetlink
+ $ ./bin/gmg theme assetlink
Note, if you ever change the current theme in your config file, you
should re-run the above command!
.. In the future, this might look more like:
.. Installing a theme in MediaGoblin is fairly easy! Assuming you
-.. already have a theme package, just do this:
-
-.. $ ./bin/gmg theme install --fullsetup goblincities.tar.gz
-
+.. already have a theme package, just do this::
+..
+.. $ ./bin/gmg theme install --fullsetup goblincities.tar.gz
+..
.. This would install the theme, set it as current, and symlink its
.. assets.
Set up your webserver to serve theme assets
-===========================================
+-------------------------------------------
Section to be written, ask on #mediagoblin in irc.freenode.net in the
meanwhile ;)
+
Configuring where things go
-===========================
+---------------------------
By default, MediaGoblin's install directory for themes is
./user_dev/themes/ (relative to the MediaGoblin checkout or base
config file.) However, you can change this location easily. In your
mediagoblin config file, under the section [mediagoblin] set the
-following parameter:
+following parameter::
- [mediagoblin]
- # ... other parameters go here ...
- theme_install_dir = /path/to/themes/
+ [mediagoblin]
+ # ... other parameters go here ...
+ theme_install_dir = /path/to/themes/
Other variables you may consider setting:
- - theme_web_path: when theme-specific assets are specified, this is
- where MediaGoblin will set the urls. By default this is
- "/theme_static/" so in the case that your theme was trying to
- access its file "images/shiny_button.png" MediaGoblin would link
- to /theme_static/images/shiny_button.png
- - theme_linked_assets_dir: Your web server needs to serve the theme
- files out of some directory, and MediaGoblin will symlink the
- current theme's assets here. (See "Linking assets" in the theme
- install section)
+`theme_web_path`
+ When theme-specific assets are specified, this is where MediaGoblin
+ will set the urls. By default this is ``"/theme_static/"`` so in
+ the case that your theme was trying to access its file
+ ``"images/shiny_button.png"`` MediaGoblin would link
+ to ``/theme_static/images/shiny_button.png``.
+
+`theme_linked_assets_dir`
+ Your web server needs to serve the theme files out of some directory,
+ and MediaGoblin will symlink the current theme's assets here. (See
+ "Linking assets" in the theme install section)
Making a theme
---------------
+==============
Okay, so a theme layout is pretty simple. Let's assume we're making a
theme for an instance about hedgehogs! We'll call this the
"hedgehogified" theme.
Change to where your theme_install_dir is set to (by default,
-./user_dev/themes/ ... make those directories if necessary and
-otherwise adjust if necessary)
+``./user_dev/themes/`` ... make those directories if necessary and
+otherwise adjust if necessary)::
hedgehogified/
|- theme.cfg # configuration file for this theme
|- AGPLv3.txt # AGPL license file for your theme. (good practice)
'- CC0_1.0.txt # CC0 1.0 legalcode for the assets [if appropriate!]
+
The top level directory of your theme should be the symbolic name for
your theme. This is the name that users will use to refer to activate
your theme.
case, we are waiving our copyright for images and CSS into the public
domain via CC0 (as MediaGoblin does) but do what's appropriate to you.
+
The config file
===============
The config file is not presently strictly required, though it is nice to have.
-Only a few things need to go in here.
+Only a few things need to go in here::
- [theme]
- name = Hedgehog-ification
- description = For hedgehog lovers ONLY
- licensing = AGPLv3 or later templates; assets (images/css) waived under CC0 1.0
+ [theme]
+ name = Hedgehog-ification
+ description = For hedgehog lovers ONLY
+ licensing = AGPLv3 or later templates; assets (images/css) waived under CC0 1.0
The name and description fields here are to give users an idea of what
your theme is about. For the moment, we don't have any listing
Templates
-=========
+---------
Your template directory is where you can put any override and custom
templates for MediaGoblin.
These follow the general MediaGoblin theming layout, which means that
-the MediaGoblin core templates are all kept under the ./mediagoblin/
+the MediaGoblin core templates are all kept under the ``./mediagoblin/``
prefix directory.
You can copy files right out of MediaGoblin core and modify them in
To fit with best licensing form, you should either preserve the
MediaGoblin copyright header borrowing from a MediaGoblin template, or
-you may include one like the following if a new file:
-
- {#
- # [YOUR THEME], a MediaGoblin theme
- # Copyright (C) [YEAR] [YOUR NAME]
- #
- # This program is free software: you can redistribute it and/or modify
- # it under the terms of the GNU Affero General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU Affero General Public License for more details.
- #
- # You should have received a copy of the GNU Affero General Public License
- # along with this program. If not, see <http://www.gnu.org/licenses/>.
- #}
+you may include one like the following if a new file::
+
+ {#
+ # [YOUR THEME], a MediaGoblin theme
+ # Copyright (C) [YEAR] [YOUR NAME]
+ #
+ # This program is free software: you can redistribute it and/or modify
+ # it under the terms of the GNU Affero General Public License as published by
+ # the Free Software Foundation, either version 3 of the License, or
+ # (at your option) any later version.
+ #
+ # This program is distributed in the hope that it will be useful,
+ # but WITHOUT ANY WARRANTY; without even the implied warranty of
+ # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ # GNU Affero General Public License for more details.
+ #
+ # You should have received a copy of the GNU Affero General Public License
+ # along with this program. If not, see <http://www.gnu.org/licenses/>.
+ #}
Assets
-=======
+------
Put any files, such as images, CSS, etc, that are specific to your
theme in here.
-You can reference these in your templates like so:
+You can reference these in your templates like so::
<img src="{{ request.staticdirect('/images/im_a_shark.png', 'theme') }}" />
Licensing file(s)
-=================
+-----------------
You should include AGPLv3.txt with your theme as this is required for
-the assets. You can copy this from mediagoblin/licenses/
+the assets. You can copy this from ``mediagoblin/licenses/``.
In the above example, we also use CC0 to waive our copyrights to
images and css, so we also included CC0_1.0.txt
A README.txt file
-=================
+-----------------
A readme file is not strictly required, but probably a good idea. You
can put whatever in here, but restating the license choice clearly is
Simple theming by adding CSS
-============================
+----------------------------
Many themes won't require anything other than the ability to override
some of MediaGoblin's core css. Thankfully, doing so is easy if you
combine the above steps!
In your theme, do the following (make sure you make the necessary
-directories and cd to your theme's directory first):
+directories and cd to your theme's directory first)::
- $ cp /path/to/mediagoblin/mediagoblin/templates/mediagoblin/extra_head.html templates/mediagoblin/
+ $ cp /path/to/mediagoblin/mediagoblin/templates/mediagoblin/extra_head.html templates/mediagoblin/
-Great, now open that file and add something like this at the end:
+Great, now open that file and add something like this at the end::
- <link rel="stylesheet" type="text/css"
- href="{{ request.staticdirect('/css/theme.css', 'theme') }}"/>
+ <link rel="stylesheet" type="text/css"
+ href="{{ request.staticdirect('/css/theme.css', 'theme') }}"/>
You can name the css file whatever you like. Now make the directory
for assets/css/ and add the file assets/css/theme.css
Packaging it up!
-================
+----------------
Packaging a theme is really easy. It's just a matter of making an archive!
-Change to the installed themes directory and run the following:
+Change to the installed themes directory and run the following::
- tar cvfz yourtheme.tar.gz yourtheme
+ tar cvfz yourtheme.tar.gz yourtheme
Where "yourtheme" is replaced with your theme name.