'portal': 'necroplex'}}]}
+EXPECTED_POST_MIGRATION_UNMIGRATED_DBDATA = {
+ 'creatures': [
+ {'name': 'centipede',
+ 'num_limbs': 100,
+ 'magical_powers': []},
+ {'name': 'wolf',
+ 'num_limbs': 4,
+ # kept around namely to check that it *isn't* removed!
+ 'magical_powers': []},
+ {'name': 'wizardsnake',
+ 'num_limbs': 0,
+ 'magical_powers': []}],
+ 'levels': [
+ {'_id': 'necroplex',
+ 'name': 'The Necroplex',
+ 'description': 'A complex full of pure deathzone.',
+ 'exits': [
+ {'name': 'deathwell',
+ 'exits_to': 'evilstorm'},
+ {'name': 'portal',
+ 'exits_to': 'central_park'}]},
+ {'_id': 'evilstorm',
+ 'name': 'Evil Storm',
+ 'description': 'A storm full of pure evil.',
+ 'exits': []}, # you can't escape the evilstorm
+ {'_id': 'central_park',
+ 'name': 'Central Park, NY, NY',
+ 'description': "New York's friendly Central Park.",
+ 'exits': [
+ {'name': 'portal',
+ 'exits_to': 'necroplex'}]}]}
+
# We want to make sure that if we're at migration 3, migration 3
# doesn't get re-run.
SEMI_MIGRATED_DBDATA = {
+ 'creatures': [
+ {'name': 'centipede',
+ 'num_limbs': 100,
+ 'magical_powers': []},
+ {'name': 'wolf',
+ 'num_limbs': 4,
+ # kept around namely to check that it *isn't* removed!
+ 'is_demon': False,
+ 'magical_powers': [
+ 'ice_breath', 'death_stare']},
+ {'name': 'wizardsnake',
+ 'num_limbs': 0,
+ 'magical_powers': [
+ 'death_rattle', 'sneaky_stare',
+ 'slithery_smoke', 'treacherous_tremors'],
+ 'is_demon': True}],
+ 'levels': [
+ {'_id': 'necroplex',
+ 'name': 'The Necroplex',
+ 'description': 'A complex full of pure deathzone.',
+ 'exits': {
+ 'deathwell': 'evilstorm',
+ 'portal': 'central_park'}},
+ {'_id': 'evilstorm',
+ 'name': 'Evil Storm',
+ 'description': 'A storm full of pure evil.',
+ 'exits': {}}, # you can't escape the evilstorm
+ {'_id': 'central_park',
+ 'name': 'Central Park, NY, NY',
+ 'description': "New York's friendly Central Park.",
+ 'exits': {
+ 'portal': 'necroplex'}}]}
+
+
+EXPECTED_POST_MIGRATION_SEMI_MIGRATED_DBDATA = {
'creatures': [
{'name': 'centipede',
'num_limbs': 100,
'exits': [
{'name': 'portal',
'exits_to': 'necroplex'}]}]}
+
class TestMigrations(object):
self.db = Connection()[MIGRATION_DB_NAME]
self.migration_manager = MigrationManager(
self.db, TEST_MIGRATION_REGISTRY)
+ self.empty_migration_manager = MigrationManager(
+ self.db, TEST_EMPTY_MIGRATION_REGISTRY)
def tearDown(self):
self.connection.drop_database(MIGRATION_DB_NAME)
+ def test_migrations_registered_and_sorted(self):
+ """
+ Make sure that migrations get registered and are sorted right
+ in the migration manager
+ """
+ assert TEST_MIGRATION_REGISTRY == {
+ 1: creature_add_magical_powers,
+ 2: creature_rename_num_legs_to_num_limbs,
+ 3: creature_remove_is_demon,
+ 4: level_exits_dict_to_list}
+ assert self.migration_manager.sorted_migrations == [
+ (1, creature_add_magical_powers),
+ (2, creature_rename_num_legs_to_num_limbs),
+ (3, creature_remove_is_demon),
+ (4, level_exits_dict_to_list)]
+ assert self.empty_migration_manager.sorted_migrations == []
+
+ def test_run_full_migrations(self):
+ """
+ Make sure that running the full migration suite from 0 updates
+ everything
+ """
+ pass
+
+ def test_run_partial_migrations(self):
+ """
+ Make sure that running full migration suite from 3 only runs
+ last migration
+ """
+
+ pass
+
+ def test_migrations_recorded_as_latest(self):
+ """
+ Make sure that if we don't have a migration_status
+ pre-recorded it's marked as the latest
+ """
+ pass
+
+ def test_no_migrations_recorded_as_zero(self):
+ """
+ Make sure that if we don't have a migration_status
+ but there *are* no migrations that it's marked as 0
+ """
+ pass