GUI demo: added vs2013 config, x64
[usb-relay-hid.git] / windows-vs / VS_GUI_demo / GUIapp.vcxproj
diff --git a/windows-vs/VS_GUI_demo/GUIapp.vcxproj b/windows-vs/VS_GUI_demo/GUIapp.vcxproj
new file mode 100644 (file)
index 0000000..f98e3fc
--- /dev/null
@@ -0,0 +1,204 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{59CCF7A0-C46F-4699-9A55-3A7DFA3333D8}</ProjectGuid>
+    <RootNamespace>GUIapp</RootNamespace>
+    <Keyword>ManagedCProj</Keyword>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v120</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+    <CLRSupport>Pure</CLRSupport>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v120</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+    <CLRSupport>Pure</CLRSupport>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v120</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+    <CLRSupport>Pure</CLRSupport>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v120</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+    <CLRSupport>Pure</CLRSupport>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>12.0.30501.0</_ProjectFileVersion>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+    <IntDir>$(Configuration)\</IntDir>
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+    <IntDir>$(Configuration)\</IntDir>
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <LinkIncremental>false</LinkIncremental>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader />
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies />
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AssemblyDebug>true</AssemblyDebug>
+      <SubSystem>Windows</SubSystem>
+      <EntryPointSymbol>main</EntryPointSymbol>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>
+      </AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AssemblyDebug>true</AssemblyDebug>
+      <SubSystem>Windows</SubSystem>
+      <EntryPointSymbol>main</EntryPointSymbol>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <PrecompiledHeader />
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies />
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <EntryPointSymbol>main</EntryPointSymbol>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>
+      </AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <EntryPointSymbol>main</EntryPointSymbol>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <Reference Include="System">
+      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
+      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
+    </Reference>
+    <Reference Include="System.Drawing">
+      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
+      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
+    </Reference>
+    <Reference Include="System.Windows.Forms">
+      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
+      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
+    </Reference>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="AssemblyInfo.cpp" />
+    <ClCompile Include="GUIapp.cpp" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="Form1.h">
+      <FileType>CppForm</FileType>
+    </ClInclude>
+    <ClInclude Include="resource.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <Image Include="app.ico" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="app.rc" />
+  </ItemGroup>
+  <ItemGroup>
+    <Text Include="ReadMe.txt" />
+  </ItemGroup>
+  <ItemGroup>
+    <EmbeddedResource Include="Form1.resX">
+      <DependentUpon>Form1.h</DependentUpon>
+      <SubType>Designer</SubType>
+    </EmbeddedResource>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
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