| 1 | (function ($) { |
| 2 | |
| 3 | /** |
| 4 | * The base States namespace. |
| 5 | * |
| 6 | * Having the local states variable allows us to use the States namespace |
| 7 | * without having to always declare "Drupal.states". |
| 8 | */ |
| 9 | var states = Drupal.states = { |
| 10 | // An array of functions that should be postponed. |
| 11 | postponed: [] |
| 12 | }; |
| 13 | |
| 14 | /** |
| 15 | * Attaches the states. |
| 16 | */ |
| 17 | Drupal.behaviors.states = { |
| 18 | attach: function (context, settings) { |
| 19 | for (var selector in settings.states) { |
| 20 | for (var state in settings.states[selector]) { |
| 21 | new states.Dependent({ |
| 22 | element: $(selector), |
| 23 | state: states.State.sanitize(state), |
| 24 | dependees: settings.states[selector][state] |
| 25 | }); |
| 26 | } |
| 27 | } |
| 28 | |
| 29 | // Execute all postponed functions now. |
| 30 | while (states.postponed.length) { |
| 31 | (states.postponed.shift())(); |
| 32 | } |
| 33 | } |
| 34 | }; |
| 35 | |
| 36 | /** |
| 37 | * Object representing an element that depends on other elements. |
| 38 | * |
| 39 | * @param args |
| 40 | * Object with the following keys (all of which are required): |
| 41 | * - element: A jQuery object of the dependent element |
| 42 | * - state: A State object describing the state that is dependent |
| 43 | * - dependees: An object with dependency specifications. Lists all elements |
| 44 | * that this element depends on. |
| 45 | */ |
| 46 | states.Dependent = function (args) { |
| 47 | $.extend(this, { values: {}, oldValue: undefined }, args); |
| 48 | |
| 49 | for (var selector in this.dependees) { |
| 50 | this.initializeDependee(selector, this.dependees[selector]); |
| 51 | } |
| 52 | }; |
| 53 | |
| 54 | /** |
| 55 | * Comparison functions for comparing the value of an element with the |
| 56 | * specification from the dependency settings. If the object type can't be |
| 57 | * found in this list, the === operator is used by default. |
| 58 | */ |
| 59 | states.Dependent.comparisons = { |
| 60 | 'RegExp': function (reference, value) { |
| 61 | return reference.test(value); |
| 62 | }, |
| 63 | 'Function': function (reference, value) { |
| 64 | // The "reference" variable is a comparison function. |
| 65 | return reference(value); |
| 66 | }, |
| 67 | 'Number': function (reference, value) { |
| 68 | // If "reference" is a number and "value" is a string, then cast reference |
| 69 | // as a string before applying the strict comparison in compare(). Otherwise |
| 70 | // numeric keys in the form's #states array fail to match string values |
| 71 | // returned from jQuery's val(). |
| 72 | return (value.constructor.name === 'String') ? compare(String(reference), value) : compare(reference, value); |
| 73 | } |
| 74 | }; |
| 75 | |
| 76 | states.Dependent.prototype = { |
| 77 | /** |
| 78 | * Initializes one of the elements this dependent depends on. |
| 79 | * |
| 80 | * @param selector |
| 81 | * The CSS selector describing the dependee. |
| 82 | * @param dependeeStates |
| 83 | * The list of states that have to be monitored for tracking the |
| 84 | * dependee's compliance status. |
| 85 | */ |
| 86 | initializeDependee: function (selector, dependeeStates) { |
| 87 | var self = this; |
| 88 | |
| 89 | // Cache for the states of this dependee. |
| 90 | self.values[selector] = {}; |
| 91 | |
| 92 | $.each(dependeeStates, function (state, value) { |
| 93 | state = states.State.sanitize(state); |
| 94 | |
| 95 | // Initialize the value of this state. |
| 96 | self.values[selector][state.pristine] = undefined; |
| 97 | |
| 98 | // Monitor state changes of the specified state for this dependee. |
| 99 | $(selector).bind('state:' + state, function (e) { |
| 100 | var complies = self.compare(value, e.value); |
| 101 | self.update(selector, state, complies); |
| 102 | }); |
| 103 | |
| 104 | // Make sure the event we just bound ourselves to is actually fired. |
| 105 | new states.Trigger({ selector: selector, state: state }); |
| 106 | }); |
| 107 | }, |
| 108 | |
| 109 | /** |
| 110 | * Compares a value with a reference value. |
| 111 | * |
| 112 | * @param reference |
| 113 | * The value used for reference. |
| 114 | * @param value |
| 115 | * The value to compare with the reference value. |
| 116 | * @return |
| 117 | * true, undefined or false. |
| 118 | */ |
| 119 | compare: function (reference, value) { |
| 120 | if (reference.constructor.name in states.Dependent.comparisons) { |
| 121 | // Use a custom compare function for certain reference value types. |
| 122 | return states.Dependent.comparisons[reference.constructor.name](reference, value); |
| 123 | } |
| 124 | else { |
| 125 | // Do a plain comparison otherwise. |
| 126 | return compare(reference, value); |
| 127 | } |
| 128 | }, |
| 129 | |
| 130 | /** |
| 131 | * Update the value of a dependee's state. |
| 132 | * |
| 133 | * @param selector |
| 134 | * CSS selector describing the dependee. |
| 135 | * @param state |
| 136 | * A State object describing the dependee's updated state. |
| 137 | * @param value |
| 138 | * The new value for the dependee's updated state. |
| 139 | */ |
| 140 | update: function (selector, state, value) { |
| 141 | // Only act when the 'new' value is actually new. |
| 142 | if (value !== this.values[selector][state.pristine]) { |
| 143 | this.values[selector][state.pristine] = value; |
| 144 | this.reevaluate(); |
| 145 | } |
| 146 | }, |
| 147 | |
| 148 | /** |
| 149 | * Triggers change events in case a state changed. |
| 150 | */ |
| 151 | reevaluate: function () { |
| 152 | var value = undefined; |
| 153 | |
| 154 | // Merge all individual values to find out whether this dependee complies. |
| 155 | for (var selector in this.values) { |
| 156 | for (var state in this.values[selector]) { |
| 157 | state = states.State.sanitize(state); |
| 158 | var complies = this.values[selector][state.pristine]; |
| 159 | value = ternary(value, invert(complies, state.invert)); |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | // Only invoke a state change event when the value actually changed. |
| 164 | if (value !== this.oldValue) { |
| 165 | // Store the new value so that we can compare later whether the value |
| 166 | // actually changed. |
| 167 | this.oldValue = value; |
| 168 | |
| 169 | // Normalize the value to match the normalized state name. |
| 170 | value = invert(value, this.state.invert); |
| 171 | |
| 172 | // By adding "trigger: true", we ensure that state changes don't go into |
| 173 | // infinite loops. |
| 174 | this.element.trigger({ type: 'state:' + this.state, value: value, trigger: true }); |
| 175 | } |
| 176 | } |
| 177 | }; |
| 178 | |
| 179 | states.Trigger = function (args) { |
| 180 | $.extend(this, args); |
| 181 | |
| 182 | if (this.state in states.Trigger.states) { |
| 183 | this.element = $(this.selector); |
| 184 | |
| 185 | // Only call the trigger initializer when it wasn't yet attached to this |
| 186 | // element. Otherwise we'd end up with duplicate events. |
| 187 | if (!this.element.data('trigger:' + this.state)) { |
| 188 | this.initialize(); |
| 189 | } |
| 190 | } |
| 191 | }; |
| 192 | |
| 193 | states.Trigger.prototype = { |
| 194 | initialize: function () { |
| 195 | var self = this; |
| 196 | var trigger = states.Trigger.states[this.state]; |
| 197 | |
| 198 | if (typeof trigger == 'function') { |
| 199 | // We have a custom trigger initialization function. |
| 200 | trigger.call(window, this.element); |
| 201 | } |
| 202 | else { |
| 203 | $.each(trigger, function (event, valueFn) { |
| 204 | self.defaultTrigger(event, valueFn); |
| 205 | }); |
| 206 | } |
| 207 | |
| 208 | // Mark this trigger as initialized for this element. |
| 209 | this.element.data('trigger:' + this.state, true); |
| 210 | }, |
| 211 | |
| 212 | defaultTrigger: function (event, valueFn) { |
| 213 | var self = this; |
| 214 | var oldValue = valueFn.call(this.element); |
| 215 | |
| 216 | // Attach the event callback. |
| 217 | this.element.bind(event, function (e) { |
| 218 | var value = valueFn.call(self.element, e); |
| 219 | // Only trigger the event if the value has actually changed. |
| 220 | if (oldValue !== value) { |
| 221 | self.element.trigger({ type: 'state:' + self.state, value: value, oldValue: oldValue }); |
| 222 | oldValue = value; |
| 223 | } |
| 224 | }); |
| 225 | |
| 226 | states.postponed.push(function () { |
| 227 | // Trigger the event once for initialization purposes. |
| 228 | self.element.trigger({ type: 'state:' + self.state, value: oldValue, oldValue: undefined }); |
| 229 | }); |
| 230 | } |
| 231 | }; |
| 232 | |
| 233 | /** |
| 234 | * This list of states contains functions that are used to monitor the state |
| 235 | * of an element. Whenever an element depends on the state of another element, |
| 236 | * one of these trigger functions is added to the dependee so that the |
| 237 | * dependent element can be updated. |
| 238 | */ |
| 239 | states.Trigger.states = { |
| 240 | // 'empty' describes the state to be monitored |
| 241 | empty: { |
| 242 | // 'keyup' is the (native DOM) event that we watch for. |
| 243 | 'keyup': function () { |
| 244 | // The function associated to that trigger returns the new value for the |
| 245 | // state. |
| 246 | return this.val() == ''; |
| 247 | } |
| 248 | }, |
| 249 | |
| 250 | checked: { |
| 251 | 'change': function () { |
| 252 | return this.attr('checked'); |
| 253 | } |
| 254 | }, |
| 255 | |
| 256 | // For radio buttons, only return the value if the radio button is selected. |
| 257 | value: { |
| 258 | 'keyup': function () { |
| 259 | // Radio buttons share the same :input[name="key"] selector. |
| 260 | if (this.length > 1) { |
| 261 | // Initial checked value of radios is undefined, so we return false. |
| 262 | return this.filter(':checked').val() || false; |
| 263 | } |
| 264 | return this.val(); |
| 265 | }, |
| 266 | 'change': function () { |
| 267 | // Radio buttons share the same :input[name="key"] selector. |
| 268 | if (this.length > 1) { |
| 269 | // Initial checked value of radios is undefined, so we return false. |
| 270 | return this.filter(':checked').val() || false; |
| 271 | } |
| 272 | return this.val(); |
| 273 | } |
| 274 | }, |
| 275 | |
| 276 | collapsed: { |
| 277 | 'collapsed': function(e) { |
| 278 | return (e !== undefined && 'value' in e) ? e.value : this.is('.collapsed'); |
| 279 | } |
| 280 | } |
| 281 | }; |
| 282 | |
| 283 | |
| 284 | /** |
| 285 | * A state object is used for describing the state and performing aliasing. |
| 286 | */ |
| 287 | states.State = function(state) { |
| 288 | // We may need the original unresolved name later. |
| 289 | this.pristine = this.name = state; |
| 290 | |
| 291 | // Normalize the state name. |
| 292 | while (true) { |
| 293 | // Iteratively remove exclamation marks and invert the value. |
| 294 | while (this.name.charAt(0) == '!') { |
| 295 | this.name = this.name.substring(1); |
| 296 | this.invert = !this.invert; |
| 297 | } |
| 298 | |
| 299 | // Replace the state with its normalized name. |
| 300 | if (this.name in states.State.aliases) { |
| 301 | this.name = states.State.aliases[this.name]; |
| 302 | } |
| 303 | else { |
| 304 | break; |
| 305 | } |
| 306 | } |
| 307 | }; |
| 308 | |
| 309 | /** |
| 310 | * Create a new State object by sanitizing the passed value. |
| 311 | */ |
| 312 | states.State.sanitize = function (state) { |
| 313 | if (state instanceof states.State) { |
| 314 | return state; |
| 315 | } |
| 316 | else { |
| 317 | return new states.State(state); |
| 318 | } |
| 319 | }; |
| 320 | |
| 321 | /** |
| 322 | * This list of aliases is used to normalize states and associates negated names |
| 323 | * with their respective inverse state. |
| 324 | */ |
| 325 | states.State.aliases = { |
| 326 | 'enabled': '!disabled', |
| 327 | 'invisible': '!visible', |
| 328 | 'invalid': '!valid', |
| 329 | 'untouched': '!touched', |
| 330 | 'optional': '!required', |
| 331 | 'filled': '!empty', |
| 332 | 'unchecked': '!checked', |
| 333 | 'irrelevant': '!relevant', |
| 334 | 'expanded': '!collapsed', |
| 335 | 'readwrite': '!readonly' |
| 336 | }; |
| 337 | |
| 338 | states.State.prototype = { |
| 339 | invert: false, |
| 340 | |
| 341 | /** |
| 342 | * Ensures that just using the state object returns the name. |
| 343 | */ |
| 344 | toString: function() { |
| 345 | return this.name; |
| 346 | } |
| 347 | }; |
| 348 | |
| 349 | /** |
| 350 | * Global state change handlers. These are bound to "document" to cover all |
| 351 | * elements whose state changes. Events sent to elements within the page |
| 352 | * bubble up to these handlers. We use this system so that themes and modules |
| 353 | * can override these state change handlers for particular parts of a page. |
| 354 | */ |
| 355 | { |
| 356 | $(document).bind('state:disabled', function(e) { |
| 357 | // Only act when this change was triggered by a dependency and not by the |
| 358 | // element monitoring itself. |
| 359 | if (e.trigger) { |
| 360 | $(e.target) |
| 361 | .attr('disabled', e.value) |
| 362 | .filter('.form-element') |
| 363 | .closest('.form-item, .form-submit, .form-wrapper')[e.value ? 'addClass' : 'removeClass']('form-disabled'); |
| 364 | |
| 365 | // Note: WebKit nightlies don't reflect that change correctly. |
| 366 | // See https://bugs.webkit.org/show_bug.cgi?id=23789 |
| 367 | } |
| 368 | }); |
| 369 | |
| 370 | $(document).bind('state:required', function(e) { |
| 371 | if (e.trigger) { |
| 372 | if (e.value) { |
| 373 | $(e.target).closest('.form-item, .form-wrapper').find('label').append('<span class="form-required">*</span>'); |
| 374 | } |
| 375 | else { |
| 376 | $(e.target).closest('.form-item, .form-wrapper').find('label .form-required').remove(); |
| 377 | } |
| 378 | } |
| 379 | }); |
| 380 | |
| 381 | $(document).bind('state:visible', function(e) { |
| 382 | if (e.trigger) { |
| 383 | $(e.target).closest('.form-item, .form-submit, .form-wrapper')[e.value ? 'show' : 'hide'](); |
| 384 | } |
| 385 | }); |
| 386 | |
| 387 | $(document).bind('state:checked', function(e) { |
| 388 | if (e.trigger) { |
| 389 | $(e.target).attr('checked', e.value); |
| 390 | } |
| 391 | }); |
| 392 | |
| 393 | $(document).bind('state:collapsed', function(e) { |
| 394 | if (e.trigger) { |
| 395 | if ($(e.target).is('.collapsed') !== e.value) { |
| 396 | $('> legend a', e.target).click(); |
| 397 | } |
| 398 | } |
| 399 | }); |
| 400 | } |
| 401 | |
| 402 | /** |
| 403 | * These are helper functions implementing addition "operators" and don't |
| 404 | * implement any logic that is particular to states. |
| 405 | */ |
| 406 | { |
| 407 | // Bitwise AND with a third undefined state. |
| 408 | function ternary (a, b) { |
| 409 | return a === undefined ? b : (b === undefined ? a : a && b); |
| 410 | }; |
| 411 | |
| 412 | // Inverts a (if it's not undefined) when invert is true. |
| 413 | function invert (a, invert) { |
| 414 | return (invert && a !== undefined) ? !a : a; |
| 415 | }; |
| 416 | |
| 417 | // Compares two values while ignoring undefined values. |
| 418 | function compare (a, b) { |
| 419 | return (a === b) ? (a === undefined ? a : true) : (a === undefined || b === undefined); |
| 420 | } |
| 421 | } |
| 422 | |
| 423 | })(jQuery); |