listen_sockets = store_get(sizeof(int *));
(void) close(3);
if (dup2(0, 3) == -1)
- {
log_write(0, LOG_MAIN|LOG_PANIC_DIE,
"failed to dup inetd socket safely away: %s", strerror(errno));
- }
+
listen_sockets[0] = 3;
(void) close(0);
(void) close(1);
/* As per below, when creating sockets ourselves, we handle tcp_nodelay for
our own buffering; we assume though that inetd set the socket REUSEADDR. */
- if (tcp_nodelay) setsockopt(3, IPPROTO_TCP, TCP_NODELAY,
- (uschar *)(&on), sizeof(on));
+ if (tcp_nodelay)
+ if (setsockopt(3, IPPROTO_TCP, TCP_NODELAY, US &on, sizeof(on)))
+ log_write(0, LOG_MAIN|LOG_PANIC_DIE, "failed to set socket NODELAY: %s",
+ strerror(errno));
}