From cd7763770ecbe747df76390d3a14a91d9dae22af Mon Sep 17 00:00:00 2001 From: =?utf8?q?David=20N=C3=A9grier?= Date: Sun, 24 May 2020 15:39:49 +0200 Subject: [PATCH] Improving doc --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 88610d0..9dbf2e9 100644 --- a/README.md +++ b/README.md @@ -42,6 +42,8 @@ A few things to notice: - your map MUST contain a layer named "floorLayer" of type "objectgroup" that represents the layer on which characters will be drawn. - the tilesets in your map MUST be embedded. You can refer to an external typeset in a TSX file. Click the "embed tileset" button in the tileset tab to embed tileset data. - your map MUST be exported in JSON format. You need to use a recent version of Tiled to get JSON format export (1.3+) +- WorkAdventure doesn't support object layers and will ignore them +- If you are starting from a blank map, your map MUST be orthogonal and tiles size should be 32x32. ![](doc/images/tiled_screenshot_1.png) -- 2.25.1