David Négrier [Sun, 3 May 2020 16:02:12 +0000 (18:02 +0200)]
Merge pull request #72 from thecodingmachine/event_group
Refactoring events to connect/disconnect a user to a group
David Négrier [Sun, 3 May 2020 15:53:05 +0000 (17:53 +0200)]
Merge branch 'master' of github.com:thecodingmachine/workadventure into event_group
David Négrier [Sun, 3 May 2020 15:52:46 +0000 (17:52 +0200)]
Merge pull request #73 from thecodingmachine/groupradius
Making the group radius distinct from the minimum distance to connect 2 players
David Négrier [Sun, 3 May 2020 15:47:54 +0000 (17:47 +0200)]
Merge
David Négrier [Sun, 3 May 2020 15:46:26 +0000 (17:46 +0200)]
Reducing connection distance and group radius
David Négrier [Sun, 3 May 2020 15:38:44 +0000 (17:38 +0200)]
Merge pull request #70 from thecodingmachine/webrtc
Webrtc
gparant [Sun, 3 May 2020 15:19:42 +0000 (17:19 +0200)]
Add feature to mute or switch off cam
David Négrier [Sun, 3 May 2020 14:56:19 +0000 (16:56 +0200)]
Making the group radius distinct from the minimum distance to connect 2 players
Also, changed default settings from 160px for Group Radius to 120px
(minimum distance to connect 2 players remains 160px)
gparant [Sun, 3 May 2020 14:30:22 +0000 (16:30 +0200)]
Fix update callback
gparant [Sun, 3 May 2020 14:28:18 +0000 (16:28 +0200)]
Connect and Disconnect event.
David Négrier [Sun, 3 May 2020 14:22:42 +0000 (16:22 +0200)]
Improving test
gparant [Sun, 3 May 2020 14:18:05 +0000 (16:18 +0200)]
Merge branch 'event_group' into webrtc
# Conflicts:
# back/src/Model/Group.ts
# back/src/Model/World.ts
David Négrier [Sun, 3 May 2020 14:08:04 +0000 (16:08 +0200)]
Refactoring events to connect/disconnect a user to a group
gparant [Sun, 3 May 2020 12:29:45 +0000 (14:29 +0200)]
Fix style cam
gparant [Sat, 2 May 2020 21:48:33 +0000 (23:48 +0200)]
Fix CI
gparant [Sat, 2 May 2020 18:51:49 +0000 (20:51 +0200)]
Merge branch 'master' into webrtc
# Conflicts:
# front/src/Phaser/Player/Player.ts
gparant [Sat, 2 May 2020 18:46:02 +0000 (20:46 +0200)]
Fix webrtc multi
Kharhamel [Sat, 2 May 2020 15:36:51 +0000 (17:36 +0200)]
Merge pull request #71 from thecodingmachine/improveAnims
used Phaser's event system to remove the dependency of Player on Connexion
kharhamel [Sat, 2 May 2020 14:54:52 +0000 (16:54 +0200)]
used the vent system to remove the dependency of Player on Connexion
gparant [Fri, 1 May 2020 22:36:04 +0000 (00:36 +0200)]
Merge remote-tracking branch 'github.com/master' into webrtc
# Conflicts:
# back/src/Model/Group.ts
# back/src/Model/World.ts
gparant [Fri, 1 May 2020 22:31:44 +0000 (00:31 +0200)]
Fix webrtc
David Négrier [Fri, 1 May 2020 20:03:06 +0000 (22:03 +0200)]
Merge pull request #68 from thecodingmachine/improveAnims
reenabled diagonal movement
gparant [Fri, 1 May 2020 19:15:00 +0000 (21:15 +0200)]
Update video style and start peer connexion
kharhamel [Thu, 30 Apr 2020 17:36:28 +0000 (19:36 +0200)]
reenabled diagonal movement
Kharhamel [Thu, 30 Apr 2020 17:20:44 +0000 (19:20 +0200)]
Merge pull request #67 from thecodingmachine/loginSceneFix
remove the GameSceneInterface from LoginScene
kharhamel [Thu, 30 Apr 2020 17:18:35 +0000 (19:18 +0200)]
remove the GameSceneInterface from LoginScene
David Négrier [Wed, 29 Apr 2020 21:28:23 +0000 (23:28 +0200)]
Merge pull request #63 from thecodingmachine/barycenter_based_groups
Barycenter based groups
David Négrier [Wed, 29 Apr 2020 21:18:42 +0000 (23:18 +0200)]
Adding support for leaving the group if the socket is closed
David Négrier [Wed, 29 Apr 2020 21:12:55 +0000 (23:12 +0200)]
First working version with disconnection
David Négrier [Wed, 29 Apr 2020 20:41:48 +0000 (22:41 +0200)]
Switching connection to a barycenter approach
David Négrier [Wed, 29 Apr 2020 20:06:37 +0000 (22:06 +0200)]
Merge branch 'feature/back-players-proximity' into barycenter_based_groups
David Négrier [Wed, 29 Apr 2020 16:10:21 +0000 (18:10 +0200)]
Merge pull request #54 from thecodingmachine/webrtc
Create webrtc connexion
gparant [Wed, 29 Apr 2020 15:55:55 +0000 (17:55 +0200)]
Delete file
gparant [Wed, 29 Apr 2020 15:49:40 +0000 (17:49 +0200)]
Refactor
gparant [Wed, 29 Apr 2020 15:37:17 +0000 (17:37 +0200)]
Merge remote-tracking branch 'github.com/master' into webrtc
# Conflicts:
# front/src/Connexion.ts
# front/src/Phaser/Game/GameManager.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/index.ts
David Négrier [Wed, 29 Apr 2020 15:11:22 +0000 (17:11 +0200)]
Merge pull request #61 from thecodingmachine/simplify
first step in simplification: remove the concept of room in the front…
gparant [Tue, 28 Apr 2020 23:40:32 +0000 (01:40 +0200)]
Merge world and webrtc conexion
gparant [Tue, 28 Apr 2020 22:05:16 +0000 (00:05 +0200)]
Merge branch 'master' into webrtc
# Conflicts:
# back/src/Model/Websocket/MessageUserPosition.ts
gparant [Tue, 28 Apr 2020 22:01:37 +0000 (00:01 +0200)]
Fix integration login scene in game manager
David Négrier [Tue, 28 Apr 2020 21:23:50 +0000 (23:23 +0200)]
Adding TODO comment
David Négrier [Tue, 28 Apr 2020 21:01:56 +0000 (23:01 +0200)]
Adding a (failing test) for disconnecting users
David Négrier [Tue, 28 Apr 2020 20:51:24 +0000 (22:51 +0200)]
Merge pull request #57 from thecodingmachine/characters
Adding a huge collection of characters to play with
David Négrier [Tue, 28 Apr 2020 20:49:31 +0000 (22:49 +0200)]
Merge pull request #25 from thecodingmachine/feature/back-players-proximity
Backend - compute proximity between players and create groups of close users
David Négrier [Tue, 28 Apr 2020 20:40:54 +0000 (22:40 +0200)]
Manually fixing a weird lint bug in eslint
David Négrier [Tue, 28 Apr 2020 20:31:54 +0000 (22:31 +0200)]
Merge
gparant [Tue, 28 Apr 2020 18:50:51 +0000 (20:50 +0200)]
Merge branch 'master' into webrtc
# Conflicts:
# front/src/Phaser/Game/GameManager.ts
David Négrier [Mon, 27 Apr 2020 20:39:46 +0000 (22:39 +0200)]
Merge branch 'master' of github.com:thecodingmachine/workadventure into simplify
David Négrier [Fri, 24 Apr 2020 19:57:59 +0000 (21:57 +0200)]
Adding a huge collection of characters to play with
David Négrier [Mon, 27 Apr 2020 16:22:24 +0000 (18:22 +0200)]
Merge pull request #59 from thecodingmachine/map-v0
Map v0: Resize chunksize from 16 to 32 pixels
David Négrier [Mon, 27 Apr 2020 16:12:36 +0000 (18:12 +0200)]
Playing with zoom levels
kharhamel [Mon, 27 Apr 2020 13:03:05 +0000 (15:03 +0200)]
first step in simplification: remove the concept of room in the front end
Kharhamel [Mon, 27 Apr 2020 11:02:16 +0000 (13:02 +0200)]
Merge pull request #53 from Kharhamel/login
Login screen
gparant [Sun, 26 Apr 2020 22:44:25 +0000 (00:44 +0200)]
Implement Distance Merge Request
gparant [Sun, 26 Apr 2020 21:34:35 +0000 (23:34 +0200)]
Merge branch 'feature/back-players-proximity' into webrtc
gparant [Sun, 26 Apr 2020 21:31:40 +0000 (23:31 +0200)]
Merge branch 'master' into feature/back-players-proximity
# Conflicts:
# back/src/Model/Websocket/MessageUserPosition.ts
gparant [Sun, 26 Apr 2020 21:22:40 +0000 (23:22 +0200)]
Merge branch 'master' into webrtc
gparant [Sun, 26 Apr 2020 21:22:13 +0000 (23:22 +0200)]
Fix import
gparant [Sun, 26 Apr 2020 20:35:16 +0000 (22:35 +0200)]
Fix CI CD
David Négrier [Sun, 26 Apr 2020 19:48:57 +0000 (21:48 +0200)]
Merge branch 'master' of github.com:thecodingmachine/workadventure into map-v0
David Négrier [Sun, 26 Apr 2020 19:48:42 +0000 (21:48 +0200)]
Merge branch 'map-v0' of github.com:thecodingmachine/workadventure into map-v0
gparant [Sun, 26 Apr 2020 18:55:20 +0000 (20:55 +0200)]
Add button to enter un visio
gparant [Sun, 26 Apr 2020 17:59:51 +0000 (19:59 +0200)]
Start visio with user colision
When user enter in colision with other colision, webrtc start visio
gparant [Sun, 26 Apr 2020 17:12:01 +0000 (19:12 +0200)]
Web visio, add and remove video element
kharhamel [Sun, 26 Apr 2020 16:48:41 +0000 (18:48 +0200)]
prettier login page
kharhamel [Sun, 26 Apr 2020 15:54:56 +0000 (17:54 +0200)]
basic login page with a text input and a click button
gparant [Sun, 26 Apr 2020 15:43:21 +0000 (17:43 +0200)]
Fix send message webrtc
gparant [Sun, 26 Apr 2020 15:42:49 +0000 (17:42 +0200)]
Update front mutli peer conncexion
NIP [Sun, 26 Apr 2020 09:46:00 +0000 (11:46 +0200)]
Resize chunksize from 16 to 32 pixels
gparant [Sat, 25 Apr 2020 18:29:03 +0000 (20:29 +0200)]
Fix multi video
gparant [Sat, 25 Apr 2020 15:14:05 +0000 (17:14 +0200)]
Add multi SimplePear connection
gparant [Sat, 25 Apr 2020 14:05:33 +0000 (16:05 +0200)]
Use WebRtc with SimplePeer
David Négrier [Fri, 24 Apr 2020 17:08:08 +0000 (19:08 +0200)]
Merge pull request #44 from thecodingmachine/map-v0
My first map representing TCM office grand floor without KEN office
David Négrier [Fri, 24 Apr 2020 16:55:47 +0000 (18:55 +0200)]
Merge pull request #51 from thecodingmachine/constant_speed
Computing movement amount from framerate
David Négrier [Wed, 22 Apr 2020 21:40:46 +0000 (23:40 +0200)]
Merge pull request #56 from thecodingmachine/enabling_https
Enabling HTTPS in test deployment
David Négrier [Wed, 22 Apr 2020 21:34:56 +0000 (23:34 +0200)]
Switching tests on https too
David Négrier [Wed, 22 Apr 2020 21:27:30 +0000 (23:27 +0200)]
Fixing API link to HTTPS
David Négrier [Wed, 22 Apr 2020 17:16:04 +0000 (19:16 +0200)]
Enabling HTTPS in test deployment
David Négrier [Wed, 22 Apr 2020 10:31:17 +0000 (12:31 +0200)]
Adapting deeployer to new format
gparant [Sun, 19 Apr 2020 23:10:47 +0000 (01:10 +0200)]
Fix webrtc
gparant [Sun, 19 Apr 2020 20:30:42 +0000 (22:30 +0200)]
Fix video call
gparant [Sun, 19 Apr 2020 17:32:38 +0000 (19:32 +0200)]
Create webrtc connexion between two player
David Négrier [Sat, 18 Apr 2020 15:16:39 +0000 (17:16 +0200)]
Computing movement amount from framerate
Depending on the amount of power a computer has, the framerate will not be the same.
Hence, the amount of movement of a user should be constant on each frame.
If a frame was slow to print, the movement should be higher to keep a constant speed.
This PR takes the framerate into account when moving the players.
NIP [Fri, 17 Apr 2020 16:39:54 +0000 (18:39 +0200)]
Add new map with embed tileset
David Négrier [Thu, 16 Apr 2020 20:44:44 +0000 (22:44 +0200)]
Merge branch 'map-v0' of github.com:thecodingmachine/workadventure into map-v0
David Négrier [Thu, 16 Apr 2020 20:44:31 +0000 (22:44 +0200)]
Merge
David Négrier [Thu, 16 Apr 2020 20:42:02 +0000 (22:42 +0200)]
Merge pull request #50 from thecodingmachine/e2e
WIP: implemented basic e2e testing for k8s environment
David Négrier [Thu, 16 Apr 2020 20:31:48 +0000 (22:31 +0200)]
Removing E2E test from running in CI (it is run in K8S now)
NIP [Thu, 16 Apr 2020 19:55:34 +0000 (21:55 +0200)]
MERGE and add floorLayer
NIP [Thu, 16 Apr 2020 19:37:31 +0000 (21:37 +0200)]
Add floorLayer to the map
David Négrier [Wed, 15 Apr 2020 22:13:40 +0000 (00:13 +0200)]
Fixing bad file name
David Négrier [Wed, 15 Apr 2020 22:06:24 +0000 (00:06 +0200)]
Trying to change Cypress basu URL
David Négrier [Wed, 15 Apr 2020 21:57:36 +0000 (23:57 +0200)]
Backporting master changes
David Négrier [Wed, 15 Apr 2020 21:54:55 +0000 (23:54 +0200)]
Running e2e tests on K8S environment
David Négrier [Wed, 15 Apr 2020 21:31:39 +0000 (23:31 +0200)]
First working version of the office map! Yay!
David Négrier [Wed, 15 Apr 2020 21:13:14 +0000 (23:13 +0200)]
Merge pull request #48 from moufmouf/autoload_tiles
Removing all reference to 'Tiles' constant in code
David Négrier [Wed, 15 Apr 2020 21:10:12 +0000 (23:10 +0200)]
Adding automatic loading of layers
David Négrier [Wed, 15 Apr 2020 17:39:26 +0000 (19:39 +0200)]
Removing all reference to 'Tiles' constant in code
David Négrier [Wed, 15 Apr 2020 17:30:49 +0000 (19:30 +0200)]
Merging
David Négrier [Wed, 15 Apr 2020 17:27:40 +0000 (19:27 +0200)]
Merge pull request #47 from moufmouf/autoload_tiles
Autoload tiles
David Négrier [Wed, 15 Apr 2020 17:23:06 +0000 (19:23 +0200)]
Autoload tiles
This commit adds a listener in the preload function that will be triggered as soon as the map is loaded.
This function will load the resources from the map (tilesets) defined in the map.
That way, we don't have to define manually the list of tiles that have to be loaded (at the expense of a slight delay in loading since we must wait for the map to be loaded to start loading the tiles).