gparant [Sun, 3 May 2020 23:54:49 +0000 (01:54 +0200)]
Fix CI
gparant [Sun, 3 May 2020 23:48:14 +0000 (01:48 +0200)]
Add select player in login page
gparant [Sun, 3 May 2020 20:24:14 +0000 (22:24 +0200)]
Name of map users
- Add name on user
- Delete NonPlayer class not used
David Négrier [Sun, 3 May 2020 16:51:25 +0000 (18:51 +0200)]
Fixing master deployment
David Négrier [Sun, 3 May 2020 16:21:24 +0000 (18:21 +0200)]
Merge pull request #69 from thecodingmachine/improve_welcome_screen
Improving welcome screen
David Négrier [Sun, 3 May 2020 16:04:01 +0000 (18:04 +0200)]
Merge from master
David Négrier [Sun, 3 May 2020 16:02:12 +0000 (18:02 +0200)]
Merge pull request #72 from thecodingmachine/event_group
Refactoring events to connect/disconnect a user to a group
David Négrier [Sun, 3 May 2020 15:53:05 +0000 (17:53 +0200)]
Merge branch 'master' of github.com:thecodingmachine/workadventure into event_group
David Négrier [Sun, 3 May 2020 15:52:46 +0000 (17:52 +0200)]
Merge pull request #73 from thecodingmachine/groupradius
Making the group radius distinct from the minimum distance to connect 2 players
David Négrier [Sun, 3 May 2020 15:47:54 +0000 (17:47 +0200)]
Merge
David Négrier [Sun, 3 May 2020 15:46:26 +0000 (17:46 +0200)]
Reducing connection distance and group radius
David Négrier [Sun, 3 May 2020 15:38:44 +0000 (17:38 +0200)]
Merge pull request #70 from thecodingmachine/webrtc
Webrtc
gparant [Sun, 3 May 2020 15:19:42 +0000 (17:19 +0200)]
Add feature to mute or switch off cam
David Négrier [Sun, 3 May 2020 14:56:19 +0000 (16:56 +0200)]
Making the group radius distinct from the minimum distance to connect 2 players
Also, changed default settings from 160px for Group Radius to 120px
(minimum distance to connect 2 players remains 160px)
gparant [Sun, 3 May 2020 14:30:22 +0000 (16:30 +0200)]
Fix update callback
gparant [Sun, 3 May 2020 14:28:18 +0000 (16:28 +0200)]
Connect and Disconnect event.
David Négrier [Sun, 3 May 2020 14:22:42 +0000 (16:22 +0200)]
Improving test
gparant [Sun, 3 May 2020 14:18:05 +0000 (16:18 +0200)]
Merge branch 'event_group' into webrtc
# Conflicts:
# back/src/Model/Group.ts
# back/src/Model/World.ts
David Négrier [Sun, 3 May 2020 14:08:04 +0000 (16:08 +0200)]
Refactoring events to connect/disconnect a user to a group
David Négrier [Sun, 3 May 2020 13:51:16 +0000 (15:51 +0200)]
Merge
David Négrier [Sun, 3 May 2020 13:31:20 +0000 (15:31 +0200)]
Removing comment
David Négrier [Sun, 3 May 2020 13:29:40 +0000 (15:29 +0200)]
Putting the name in GameManager rather than passing it from scene to scene.
David Négrier [Sun, 3 May 2020 13:18:15 +0000 (15:18 +0200)]
Adding login method back for future use in LogincScene
gparant [Sun, 3 May 2020 12:29:45 +0000 (14:29 +0200)]
Fix style cam
gparant [Sat, 2 May 2020 21:48:33 +0000 (23:48 +0200)]
Fix CI
gparant [Sat, 2 May 2020 18:51:49 +0000 (20:51 +0200)]
Merge branch 'master' into webrtc
# Conflicts:
# front/src/Phaser/Player/Player.ts
gparant [Sat, 2 May 2020 18:46:02 +0000 (20:46 +0200)]
Fix webrtc multi
Kharhamel [Sat, 2 May 2020 15:36:51 +0000 (17:36 +0200)]
Merge pull request #71 from thecodingmachine/improveAnims
used Phaser's event system to remove the dependency of Player on Connexion
kharhamel [Sat, 2 May 2020 14:54:52 +0000 (16:54 +0200)]
used the vent system to remove the dependency of Player on Connexion
gparant [Fri, 1 May 2020 22:36:04 +0000 (00:36 +0200)]
Merge remote-tracking branch 'github.com/master' into webrtc
# Conflicts:
# back/src/Model/Group.ts
# back/src/Model/World.ts
gparant [Fri, 1 May 2020 22:31:44 +0000 (00:31 +0200)]
Fix webrtc
David Négrier [Fri, 1 May 2020 21:48:30 +0000 (23:48 +0200)]
Fixing linting
David Négrier [Fri, 1 May 2020 21:38:09 +0000 (23:38 +0200)]
Displaying the name of a player above its head (names are not passed through the network yet)
David Négrier [Fri, 1 May 2020 21:19:51 +0000 (23:19 +0200)]
Changed font from text
Input name can only be 4 characters long
Passing name to next scene
David Négrier [Fri, 1 May 2020 20:23:41 +0000 (22:23 +0200)]
Adding logo in the bottom right corner and placing help text in function of height
David Négrier [Fri, 1 May 2020 20:03:06 +0000 (22:03 +0200)]
Merge pull request #68 from thecodingmachine/improveAnims
reenabled diagonal movement
gparant [Fri, 1 May 2020 19:15:00 +0000 (21:15 +0200)]
Update video style and start peer connexion
kharhamel [Thu, 30 Apr 2020 17:36:28 +0000 (19:36 +0200)]
reenabled diagonal movement
Kharhamel [Thu, 30 Apr 2020 17:20:44 +0000 (19:20 +0200)]
Merge pull request #67 from thecodingmachine/loginSceneFix
remove the GameSceneInterface from LoginScene
kharhamel [Thu, 30 Apr 2020 17:18:35 +0000 (19:18 +0200)]
remove the GameSceneInterface from LoginScene
David Négrier [Wed, 29 Apr 2020 21:28:23 +0000 (23:28 +0200)]
Merge pull request #63 from thecodingmachine/barycenter_based_groups
Barycenter based groups
David Négrier [Wed, 29 Apr 2020 21:18:42 +0000 (23:18 +0200)]
Adding support for leaving the group if the socket is closed
David Négrier [Wed, 29 Apr 2020 21:12:55 +0000 (23:12 +0200)]
First working version with disconnection
David Négrier [Wed, 29 Apr 2020 20:41:48 +0000 (22:41 +0200)]
Switching connection to a barycenter approach
David Négrier [Wed, 29 Apr 2020 20:06:37 +0000 (22:06 +0200)]
Merge branch 'feature/back-players-proximity' into barycenter_based_groups
David Négrier [Wed, 29 Apr 2020 16:10:21 +0000 (18:10 +0200)]
Merge pull request #54 from thecodingmachine/webrtc
Create webrtc connexion
gparant [Wed, 29 Apr 2020 15:55:55 +0000 (17:55 +0200)]
Delete file
gparant [Wed, 29 Apr 2020 15:49:40 +0000 (17:49 +0200)]
Refactor
gparant [Wed, 29 Apr 2020 15:37:17 +0000 (17:37 +0200)]
Merge remote-tracking branch 'github.com/master' into webrtc
# Conflicts:
# front/src/Connexion.ts
# front/src/Phaser/Game/GameManager.ts
# front/src/Phaser/Game/GameScene.ts
# front/src/index.ts
David Négrier [Wed, 29 Apr 2020 15:11:22 +0000 (17:11 +0200)]
Merge pull request #61 from thecodingmachine/simplify
first step in simplification: remove the concept of room in the front…
gparant [Tue, 28 Apr 2020 23:40:32 +0000 (01:40 +0200)]
Merge world and webrtc conexion
gparant [Tue, 28 Apr 2020 22:05:16 +0000 (00:05 +0200)]
Merge branch 'master' into webrtc
# Conflicts:
# back/src/Model/Websocket/MessageUserPosition.ts
gparant [Tue, 28 Apr 2020 22:01:37 +0000 (00:01 +0200)]
Fix integration login scene in game manager
David Négrier [Tue, 28 Apr 2020 21:23:50 +0000 (23:23 +0200)]
Adding TODO comment
David Négrier [Tue, 28 Apr 2020 21:01:56 +0000 (23:01 +0200)]
Adding a (failing test) for disconnecting users
David Négrier [Tue, 28 Apr 2020 20:51:24 +0000 (22:51 +0200)]
Merge pull request #57 from thecodingmachine/characters
Adding a huge collection of characters to play with
David Négrier [Tue, 28 Apr 2020 20:49:31 +0000 (22:49 +0200)]
Merge pull request #25 from thecodingmachine/feature/back-players-proximity
Backend - compute proximity between players and create groups of close users
David Négrier [Tue, 28 Apr 2020 20:40:54 +0000 (22:40 +0200)]
Manually fixing a weird lint bug in eslint
David Négrier [Tue, 28 Apr 2020 20:31:54 +0000 (22:31 +0200)]
Merge
gparant [Tue, 28 Apr 2020 18:50:51 +0000 (20:50 +0200)]
Merge branch 'master' into webrtc
# Conflicts:
# front/src/Phaser/Game/GameManager.ts
David Négrier [Mon, 27 Apr 2020 20:39:46 +0000 (22:39 +0200)]
Merge branch 'master' of github.com:thecodingmachine/workadventure into simplify
David Négrier [Fri, 24 Apr 2020 19:57:59 +0000 (21:57 +0200)]
Adding a huge collection of characters to play with
David Négrier [Mon, 27 Apr 2020 16:22:24 +0000 (18:22 +0200)]
Merge pull request #59 from thecodingmachine/map-v0
Map v0: Resize chunksize from 16 to 32 pixels
David Négrier [Mon, 27 Apr 2020 16:12:36 +0000 (18:12 +0200)]
Playing with zoom levels
kharhamel [Mon, 27 Apr 2020 13:03:05 +0000 (15:03 +0200)]
first step in simplification: remove the concept of room in the front end
Kharhamel [Mon, 27 Apr 2020 11:02:16 +0000 (13:02 +0200)]
Merge pull request #53 from Kharhamel/login
Login screen
gparant [Sun, 26 Apr 2020 22:44:25 +0000 (00:44 +0200)]
Implement Distance Merge Request
gparant [Sun, 26 Apr 2020 21:34:35 +0000 (23:34 +0200)]
Merge branch 'feature/back-players-proximity' into webrtc
gparant [Sun, 26 Apr 2020 21:31:40 +0000 (23:31 +0200)]
Merge branch 'master' into feature/back-players-proximity
# Conflicts:
# back/src/Model/Websocket/MessageUserPosition.ts
gparant [Sun, 26 Apr 2020 21:22:40 +0000 (23:22 +0200)]
Merge branch 'master' into webrtc
gparant [Sun, 26 Apr 2020 21:22:13 +0000 (23:22 +0200)]
Fix import
gparant [Sun, 26 Apr 2020 20:35:16 +0000 (22:35 +0200)]
Fix CI CD
David Négrier [Sun, 26 Apr 2020 19:48:57 +0000 (21:48 +0200)]
Merge branch 'master' of github.com:thecodingmachine/workadventure into map-v0
David Négrier [Sun, 26 Apr 2020 19:48:42 +0000 (21:48 +0200)]
Merge branch 'map-v0' of github.com:thecodingmachine/workadventure into map-v0
gparant [Sun, 26 Apr 2020 18:55:20 +0000 (20:55 +0200)]
Add button to enter un visio
gparant [Sun, 26 Apr 2020 17:59:51 +0000 (19:59 +0200)]
Start visio with user colision
When user enter in colision with other colision, webrtc start visio
gparant [Sun, 26 Apr 2020 17:12:01 +0000 (19:12 +0200)]
Web visio, add and remove video element
kharhamel [Sun, 26 Apr 2020 16:48:41 +0000 (18:48 +0200)]
prettier login page
kharhamel [Sun, 26 Apr 2020 15:54:56 +0000 (17:54 +0200)]
basic login page with a text input and a click button
gparant [Sun, 26 Apr 2020 15:43:21 +0000 (17:43 +0200)]
Fix send message webrtc
gparant [Sun, 26 Apr 2020 15:42:49 +0000 (17:42 +0200)]
Update front mutli peer conncexion
NIP [Sun, 26 Apr 2020 09:46:00 +0000 (11:46 +0200)]
Resize chunksize from 16 to 32 pixels
gparant [Sat, 25 Apr 2020 18:29:03 +0000 (20:29 +0200)]
Fix multi video
gparant [Sat, 25 Apr 2020 15:14:05 +0000 (17:14 +0200)]
Add multi SimplePear connection
gparant [Sat, 25 Apr 2020 14:05:33 +0000 (16:05 +0200)]
Use WebRtc with SimplePeer
David Négrier [Fri, 24 Apr 2020 17:08:08 +0000 (19:08 +0200)]
Merge pull request #44 from thecodingmachine/map-v0
My first map representing TCM office grand floor without KEN office
David Négrier [Fri, 24 Apr 2020 16:55:47 +0000 (18:55 +0200)]
Merge pull request #51 from thecodingmachine/constant_speed
Computing movement amount from framerate
David Négrier [Wed, 22 Apr 2020 21:40:46 +0000 (23:40 +0200)]
Merge pull request #56 from thecodingmachine/enabling_https
Enabling HTTPS in test deployment
David Négrier [Wed, 22 Apr 2020 21:34:56 +0000 (23:34 +0200)]
Switching tests on https too
David Négrier [Wed, 22 Apr 2020 21:27:30 +0000 (23:27 +0200)]
Fixing API link to HTTPS
David Négrier [Wed, 22 Apr 2020 17:16:04 +0000 (19:16 +0200)]
Enabling HTTPS in test deployment
David Négrier [Wed, 22 Apr 2020 10:31:17 +0000 (12:31 +0200)]
Adapting deeployer to new format
gparant [Sun, 19 Apr 2020 23:10:47 +0000 (01:10 +0200)]
Fix webrtc
gparant [Sun, 19 Apr 2020 20:30:42 +0000 (22:30 +0200)]
Fix video call
gparant [Sun, 19 Apr 2020 17:32:38 +0000 (19:32 +0200)]
Create webrtc connexion between two player
David Négrier [Sat, 18 Apr 2020 15:16:39 +0000 (17:16 +0200)]
Computing movement amount from framerate
Depending on the amount of power a computer has, the framerate will not be the same.
Hence, the amount of movement of a user should be constant on each frame.
If a frame was slow to print, the movement should be higher to keep a constant speed.
This PR takes the framerate into account when moving the players.
NIP [Fri, 17 Apr 2020 16:39:54 +0000 (18:39 +0200)]
Add new map with embed tileset
David Négrier [Thu, 16 Apr 2020 20:44:44 +0000 (22:44 +0200)]
Merge branch 'map-v0' of github.com:thecodingmachine/workadventure into map-v0
David Négrier [Thu, 16 Apr 2020 20:44:31 +0000 (22:44 +0200)]
Merge
David Négrier [Thu, 16 Apr 2020 20:42:02 +0000 (22:42 +0200)]
Merge pull request #50 from thecodingmachine/e2e
WIP: implemented basic e2e testing for k8s environment