From: David NĂ©grier Date: Sun, 24 May 2020 13:39:49 +0000 (+0200) Subject: Improving doc X-Git-Url: https://vcs.fsf.org/?a=commitdiff_plain;h=cd7763770ecbe747df76390d3a14a91d9dae22af;p=libreadventure.git Improving doc --- diff --git a/README.md b/README.md index 88610d0..9dbf2e9 100644 --- a/README.md +++ b/README.md @@ -42,6 +42,8 @@ A few things to notice: - your map MUST contain a layer named "floorLayer" of type "objectgroup" that represents the layer on which characters will be drawn. - the tilesets in your map MUST be embedded. You can refer to an external typeset in a TSX file. Click the "embed tileset" button in the tileset tab to embed tileset data. - your map MUST be exported in JSON format. You need to use a recent version of Tiled to get JSON format export (1.3+) +- WorkAdventure doesn't support object layers and will ignore them +- If you are starting from a blank map, your map MUST be orthogonal and tiles size should be 32x32. ![](doc/images/tiled_screenshot_1.png)