Added pjoject files for VS2017
authorpavel_a <pavel_a@aaa>
Tue, 20 Jun 2017 19:56:57 +0000 (22:56 +0300)
committerpavel_a <pavel_a@aaa>
Tue, 20 Jun 2017 19:56:57 +0000 (22:56 +0300)
commandline/vsproj/hidusb-relay-cmd(vc2017).vcxproj [new file with mode: 0644]
commandline/vsproj/hidusb-relay-cmd(vc2017).vcxproj.filters [new file with mode: 0644]
lib/usb-relay-dll/usb-relay-dll(vc2017) .vcxproj [new file with mode: 0644]
lib/usb-relay-dll/usb-relay-dll(vc2017).vcxproj.filters [new file with mode: 0644]
windows-vs/VS_GUI_demo/GUIapp(vc2017).vcxproj [new file with mode: 0644]
windows-vs/VS_GUI_demo/GUIapp(vc2017).vcxproj.filters [new file with mode: 0644]
windows-vs/usbrelay(vc2017).sln [new file with mode: 0644]

diff --git a/commandline/vsproj/hidusb-relay-cmd(vc2017).vcxproj b/commandline/vsproj/hidusb-relay-cmd(vc2017).vcxproj
new file mode 100644 (file)
index 0000000..2f0d902
--- /dev/null
@@ -0,0 +1,164 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>hidusb-relay-cmd</ProjectName>
+    <ProjectGuid>{CF9B07CB-509D-43B5-94FC-2BA43427C093}</ProjectGuid>
+    <RootNamespace>hidusb-relay-cmd</RootNamespace>
+    <Keyword>Win32Proj</Keyword>
+    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>12.0.30501.0</_ProjectFileVersion>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <IntDir>Debug\</IntDir>
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <LinkIncremental>true</LinkIncremental>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <IntDir>Release\</IntDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;DEBUG=1;_CRT_SECURE_NO_WARNINGS=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x86);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;DEBUG=1;_CRT_SECURE_NO_WARNINGS=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+    </ClCompile>
+    <Link>
+      <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x64);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <AdditionalIncludeDirectories>..;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <Link>
+      <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x86);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <AdditionalIncludeDirectories>..;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <Optimization>MinSpace</Optimization>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+    </ClCompile>
+    <Link>
+      <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x64);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClInclude Include="../hiddata.h" />
+    <ClInclude Include="../hidusb-tool.h" />
+    <ClInclude Include="../targetver.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="../hiddata_mswin.c" />
+    <ClCompile Include="../usbrelay-cmd.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <Text Include="../README-hidusb-relay-cmd.txt" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/commandline/vsproj/hidusb-relay-cmd(vc2017).vcxproj.filters b/commandline/vsproj/hidusb-relay-cmd(vc2017).vcxproj.filters
new file mode 100644 (file)
index 0000000..11110c6
--- /dev/null
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx</Extensions>
+    </Filter>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="../hiddata.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="../hidusb-tool.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="../targetver.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="../hiddata_mswin.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="../usbrelay-cmd.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <Text Include="../README-hidusb-relay-cmd.txt" />
+  </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/lib/usb-relay-dll/usb-relay-dll(vc2017) .vcxproj b/lib/usb-relay-dll/usb-relay-dll(vc2017) .vcxproj
new file mode 100644 (file)
index 0000000..6add063
--- /dev/null
@@ -0,0 +1,196 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectName>usb-relay-dll</ProjectName>
+    <ProjectGuid>{0E07152A-666D-4EB4-9049-BDE08C35A86D}</ProjectGuid>
+    <RootNamespace>usbrelaydll</RootNamespace>
+    <Keyword>Win32Proj</Keyword>
+    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>12.0.30501.0</_ProjectFileVersion>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <TargetName>usb_relay_device</TargetName>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <LinkIncremental>true</LinkIncremental>
+    <TargetName>usb_relay_device</TargetName>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+    <IntDir>$(Configuration)\</IntDir>
+    <LinkIncremental>false</LinkIncremental>
+    <TargetName>usb_relay_device</TargetName>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <LinkIncremental>false</LinkIncremental>
+    <TargetName>usb_relay_device</TargetName>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>../../commandline;..;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS=1;_DEBUG;_WINDOWS;_USRDLL;USBRELAYDLL_EXPORTS;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>true</MinimalRebuild>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader />
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <Link>
+      <OutputFile>$(OutDir)USB_RELAY_DEVICE.dll</OutputFile>
+      <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x86);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <ModuleDefinitionFile>usb_relay_dll.def</ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>../../commandline;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS=1;_DEBUG;_WINDOWS;_USRDLL;USBRELAYDLL_EXPORTS;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <Link>
+      <OutputFile>$(OutDir)USB_RELAY_DEVICE.dll</OutputFile>
+      <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x64);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <ModuleDefinitionFile>
+      </ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <AdditionalIncludeDirectories>../../commandline;..;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS=1;NDEBUG;_WINDOWS;_USRDLL;USBRELAYDLL_EXPORTS;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader />
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <Link>
+      <OutputFile>$(OutDir)USB_RELAY_DEVICE.dll</OutputFile>
+      <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x86);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <ModuleDefinitionFile>usb_relay_dll.def</ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+      <AdditionalIncludeDirectories>../../commandline;$(WindowsSDK_IncludePath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS=1;NDEBUG;_WINDOWS;_USRDLL;USBRELAYDLL_EXPORTS;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAs>Default</CompileAs>
+    </ClCompile>
+    <Link>
+      <OutputFile>$(OutDir)USB_RELAY_DEVICE.dll</OutputFile>
+      <AdditionalLibraryDirectories>$(WindowsSDK_LibraryPath_x64);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <ModuleDefinitionFile>
+      </ModuleDefinitionFile>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <OptimizeReferences>true</OptimizeReferences>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\commandline\hiddata_mswin.c" />
+    <ClCompile Include="..\usb_relay_lib.c" />
+    <ClCompile Include="dllmain.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="usb_relay_dll.def" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="..\usb_relay_device.h" />
+    <ClInclude Include="..\usb_relay_hw.h" />
+    <ClInclude Include="targetver.h" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/lib/usb-relay-dll/usb-relay-dll(vc2017).vcxproj.filters b/lib/usb-relay-dll/usb-relay-dll(vc2017).vcxproj.filters
new file mode 100644 (file)
index 0000000..305cbb9
--- /dev/null
@@ -0,0 +1,44 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+    </Filter>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="dllmain.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\commandline\hiddata_mswin.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\usb_relay_lib.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="usb_relay_dll.def">
+      <Filter>Source Files</Filter>
+    </None>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="targetver.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\usb_relay_device.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\usb_relay_hw.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+  </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/windows-vs/VS_GUI_demo/GUIapp(vc2017).vcxproj b/windows-vs/VS_GUI_demo/GUIapp(vc2017).vcxproj
new file mode 100644 (file)
index 0000000..2029b4a
--- /dev/null
@@ -0,0 +1,211 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{59CCF7A0-C46F-4699-9A55-3A7DFA3333D8}</ProjectGuid>
+    <RootNamespace>GUIapp</RootNamespace>
+    <Keyword>ManagedCProj</Keyword>
+    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+    <CLRSupport>true</CLRSupport>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+    <CLRSupport>true</CLRSupport>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+    <CLRSupport>Pure</CLRSupport>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <PlatformToolset>v141</PlatformToolset>
+    <CharacterSet>Unicode</CharacterSet>
+    <CLRSupport>true</CLRSupport>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>12.0.30501.0</_ProjectFileVersion>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LinkIncremental>true</LinkIncremental>
+    <TargetName>GUIapp</TargetName>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <LinkIncremental>true</LinkIncremental>
+    <TargetName>GUIapp</TargetName>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
+    <IntDir>$(Configuration)\</IntDir>
+    <LinkIncremental>false</LinkIncremental>
+    <TargetName>GUIapp</TargetName>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <LinkIncremental>false</LinkIncremental>
+    <TargetName>GUIapp</TargetName>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader />
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAsManaged>true</CompileAsManaged>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies />
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AssemblyDebug>true</AssemblyDebug>
+      <SubSystem>Windows</SubSystem>
+      <EntryPointSymbol>main</EntryPointSymbol>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAsManaged>true</CompileAsManaged>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>
+      </AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AssemblyDebug>true</AssemblyDebug>
+      <SubSystem>Windows</SubSystem>
+      <EntryPointSymbol>main</EntryPointSymbol>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <PrecompiledHeader />
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAsManaged>true</CompileAsManaged>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies />
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <EntryPointSymbol>main</EntryPointSymbol>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+      <CompileAsManaged>true</CompileAsManaged>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>
+      </AdditionalDependencies>
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <EntryPointSymbol>main</EntryPointSymbol>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <Reference Include="System">
+      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
+      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
+    </Reference>
+    <Reference Include="System.Drawing">
+      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
+      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
+    </Reference>
+    <Reference Include="System.Windows.Forms">
+      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
+      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
+    </Reference>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="AssemblyInfo.cpp" />
+    <ClCompile Include="GUIapp.cpp" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="Form1.h">
+      <FileType>CppForm</FileType>
+    </ClInclude>
+    <ClInclude Include="resource.h" />
+  </ItemGroup>
+  <ItemGroup>
+    <Image Include="app.ico" />
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="app.rc" />
+  </ItemGroup>
+  <ItemGroup>
+    <Text Include="ReadMe.txt" />
+  </ItemGroup>
+  <ItemGroup>
+    <EmbeddedResource Include="Form1.resX">
+      <DependentUpon>Form1.h</DependentUpon>
+      <SubType>Designer</SubType>
+    </EmbeddedResource>
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/windows-vs/VS_GUI_demo/GUIapp(vc2017).vcxproj.filters b/windows-vs/VS_GUI_demo/GUIapp(vc2017).vcxproj.filters
new file mode 100644 (file)
index 0000000..ff5bc55
--- /dev/null
@@ -0,0 +1,51 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+      <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+    </Filter>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+      <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="AssemblyInfo.cpp">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="GUIapp.cpp">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="Form1.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="resource.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+  </ItemGroup>
+  <ItemGroup>
+    <Image Include="app.ico">
+      <Filter>Resource Files</Filter>
+    </Image>
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="app.rc">
+      <Filter>Resource Files</Filter>
+    </ResourceCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <Text Include="ReadMe.txt" />
+  </ItemGroup>
+  <ItemGroup>
+    <EmbeddedResource Include="Form1.resX">
+      <Filter>Resource Files</Filter>
+    </EmbeddedResource>
+  </ItemGroup>
+</Project>
\ No newline at end of file
diff --git a/windows-vs/usbrelay(vc2017).sln b/windows-vs/usbrelay(vc2017).sln
new file mode 100644 (file)
index 0000000..08f1e8d
--- /dev/null
@@ -0,0 +1,50 @@
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 15
+VisualStudioVersion = 15.0.26430.6
+MinimumVisualStudioVersion = 12.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hidusb-relay-cmd", "..\commandline\vsproj\hidusb-relay-cmd(vc2017).vcxproj", "{CF9B07CB-509D-43B5-94FC-2BA43427C093}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GUIapp(vc2017)", "VS_GUI_demo\GUIapp(vc2017).vcxproj", "{59CCF7A0-C46F-4699-9A55-3A7DFA3333D8}"
+       ProjectSection(ProjectDependencies) = postProject
+               {0E07152A-666D-4EB4-9049-BDE08C35A86D} = {0E07152A-666D-4EB4-9049-BDE08C35A86D}
+       EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "usb-relay-dll", "..\lib\usb-relay-dll\usb-relay-dll(vc2017) .vcxproj", "{0E07152A-666D-4EB4-9049-BDE08C35A86D}"
+EndProject
+Global
+       GlobalSection(SolutionConfigurationPlatforms) = preSolution
+               Debug|Win32 = Debug|Win32
+               Debug|x64 = Debug|x64
+               Release|Win32 = Release|Win32
+               Release|x64 = Release|x64
+       EndGlobalSection
+       GlobalSection(ProjectConfigurationPlatforms) = postSolution
+               {CF9B07CB-509D-43B5-94FC-2BA43427C093}.Debug|Win32.ActiveCfg = Debug|Win32
+               {CF9B07CB-509D-43B5-94FC-2BA43427C093}.Debug|Win32.Build.0 = Debug|Win32
+               {CF9B07CB-509D-43B5-94FC-2BA43427C093}.Debug|x64.ActiveCfg = Debug|x64
+               {CF9B07CB-509D-43B5-94FC-2BA43427C093}.Debug|x64.Build.0 = Debug|x64
+               {CF9B07CB-509D-43B5-94FC-2BA43427C093}.Release|Win32.ActiveCfg = Release|Win32
+               {CF9B07CB-509D-43B5-94FC-2BA43427C093}.Release|Win32.Build.0 = Release|Win32
+               {CF9B07CB-509D-43B5-94FC-2BA43427C093}.Release|x64.ActiveCfg = Release|x64
+               {CF9B07CB-509D-43B5-94FC-2BA43427C093}.Release|x64.Build.0 = Release|x64
+               {59CCF7A0-C46F-4699-9A55-3A7DFA3333D8}.Debug|Win32.ActiveCfg = Debug|Win32
+               {59CCF7A0-C46F-4699-9A55-3A7DFA3333D8}.Debug|Win32.Build.0 = Debug|Win32
+               {59CCF7A0-C46F-4699-9A55-3A7DFA3333D8}.Debug|x64.ActiveCfg = Debug|x64
+               {59CCF7A0-C46F-4699-9A55-3A7DFA3333D8}.Debug|x64.Build.0 = Debug|x64
+               {59CCF7A0-C46F-4699-9A55-3A7DFA3333D8}.Release|Win32.ActiveCfg = Release|Win32
+               {59CCF7A0-C46F-4699-9A55-3A7DFA3333D8}.Release|Win32.Build.0 = Release|Win32
+               {59CCF7A0-C46F-4699-9A55-3A7DFA3333D8}.Release|x64.ActiveCfg = Release|x64
+               {59CCF7A0-C46F-4699-9A55-3A7DFA3333D8}.Release|x64.Build.0 = Release|x64
+               {0E07152A-666D-4EB4-9049-BDE08C35A86D}.Debug|Win32.ActiveCfg = Debug|Win32
+               {0E07152A-666D-4EB4-9049-BDE08C35A86D}.Debug|Win32.Build.0 = Debug|Win32
+               {0E07152A-666D-4EB4-9049-BDE08C35A86D}.Debug|x64.ActiveCfg = Debug|x64
+               {0E07152A-666D-4EB4-9049-BDE08C35A86D}.Debug|x64.Build.0 = Debug|x64
+               {0E07152A-666D-4EB4-9049-BDE08C35A86D}.Release|Win32.ActiveCfg = Release|Win32
+               {0E07152A-666D-4EB4-9049-BDE08C35A86D}.Release|Win32.Build.0 = Release|Win32
+               {0E07152A-666D-4EB4-9049-BDE08C35A86D}.Release|x64.ActiveCfg = Release|x64
+               {0E07152A-666D-4EB4-9049-BDE08C35A86D}.Release|x64.Build.0 = Release|x64
+       EndGlobalSection
+       GlobalSection(SolutionProperties) = preSolution
+               HideSolutionNode = FALSE
+       EndGlobalSection
+EndGlobal